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Miloscovich Family Spells/Victor's Personal Spells
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MC: The Eternal Season :: Rules & Announcements :: MC Old Topics Folder :: MC Old Topics Archive (Past Seasons - 2014) :: Old Spells/Skills Topics (Past Seasons - 2014)
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Miloscovich Family Spells/Victor's Personal Spells
The following are spells utilized by the Miloscovich Family ( all darkness spells are unique to Victor and are not family spells )
spells name: 29 Arrows of Darkness
spell use A strong offensive spell drawing on the user's inner darkness to create magical arrows of darkness.
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient darkness present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are somewhat controllable but only up to a certain distance where they become un-reactive. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
Range: Controllable up to 6m (approx. 10 feet) after which in flies straight for an additional 6m.
aura use: 58
medium: Chanting - Vieni fuori 29 frecce di oscurità e di colpire duro nel mio nemico then channeling aura into the arm.
spells name: Swamp Creation Technique
spell use Changes the terrain of the area into a swamp-like state
proper description how its use: The user will recite the incantation and channel aura into the ground, which will slowly transform into a swamp-like terrain over the course of the next few posts, the user does not have to continue channeling aura into the ground beyond the initial offering.
Range: 30m (approx. 100 feet) in all directions
aura use: 25
medium: Chanting - Vieni avanti O spiriti della palude e aiutante me, trasformando il paese
spells name: Spirits of the Crocodile
spell use Offensive spell which summons several spirit crocodiles to attack.
proper description how its use: The user will recite the incantation and afterwords offer a small tribute of blood to the ancient spirits of the Crocodiles. Several green spirit-form crocodiles will then appear and proceed to attack the foe from every side as long as they are close to the ground.
aura use: 100
medium: Chanting - Io attingere gli spiriti dei coccodrilli antico aiutante me in battaglia, ascolteranno la mia chiamata e non mostrano alcuna pietà per il mio nemico, plus a blood offering
spells name: Rain of Darkness
spell use Strong offensive similar to 29 arrows of darkness, however it can be launched from almost anywhere
proper description how its use: The user will raise one hand into the air and build a large quantity of darkness aura into their hand, then begin to recite the incantation. This spell requires a great deal of preparation time and the incantation is long, making it impractical for a one on one fight. After the incantation is done the user can choose a spot after which a large dark void will appear, from which 29 arrows formed from darkness will pour out towards the enemy.
Range: 60m (approx. 200 feet) from the point of origin.
aura use: 116
medium: Gathering Aura into the hand, then chanting - Buio, venga a me e ascolteranno la mia chiamata, l'inferno di pioggia e fuoco sui miei nemici e non mostrano alcuna pietà, decimare il terreno stesso su cui camminano e non smettere mai fino a quando non sono più
spells name: 29 Arrows of Darkness
spell use A strong offensive spell drawing on the user's inner darkness to create magical arrows of darkness.
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient darkness present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are somewhat controllable but only up to a certain distance where they become un-reactive. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
Range: Controllable up to 6m (approx. 10 feet) after which in flies straight for an additional 6m.
aura use: 58
medium: Chanting - Vieni fuori 29 frecce di oscurità e di colpire duro nel mio nemico then channeling aura into the arm.
spells name: Swamp Creation Technique
spell use Changes the terrain of the area into a swamp-like state
proper description how its use: The user will recite the incantation and channel aura into the ground, which will slowly transform into a swamp-like terrain over the course of the next few posts, the user does not have to continue channeling aura into the ground beyond the initial offering.
Range: 30m (approx. 100 feet) in all directions
aura use: 25
medium: Chanting - Vieni avanti O spiriti della palude e aiutante me, trasformando il paese
spells name: Spirits of the Crocodile
spell use Offensive spell which summons several spirit crocodiles to attack.
proper description how its use: The user will recite the incantation and afterwords offer a small tribute of blood to the ancient spirits of the Crocodiles. Several green spirit-form crocodiles will then appear and proceed to attack the foe from every side as long as they are close to the ground.
aura use: 100
medium: Chanting - Io attingere gli spiriti dei coccodrilli antico aiutante me in battaglia, ascolteranno la mia chiamata e non mostrano alcuna pietà per il mio nemico, plus a blood offering
spells name: Rain of Darkness
spell use Strong offensive similar to 29 arrows of darkness, however it can be launched from almost anywhere
proper description how its use: The user will raise one hand into the air and build a large quantity of darkness aura into their hand, then begin to recite the incantation. This spell requires a great deal of preparation time and the incantation is long, making it impractical for a one on one fight. After the incantation is done the user can choose a spot after which a large dark void will appear, from which 29 arrows formed from darkness will pour out towards the enemy.
Range: 60m (approx. 200 feet) from the point of origin.
aura use: 116
medium: Gathering Aura into the hand, then chanting - Buio, venga a me e ascolteranno la mia chiamata, l'inferno di pioggia e fuoco sui miei nemici e non mostrano alcuna pietà, decimare il terreno stesso su cui camminano e non smettere mai fino a quando non sono più
Last edited by Victor Miloscovich on Fri Apr 02, 2010 11:58 pm; edited 1 time in total
Victor Miloscovich-
Number of posts : 12
Age : 30
Registration date : 2010-03-21
Re: Miloscovich Family Spells/Victor's Personal Spells
just two questions
the swamp spell how much area does it cover?
and the rain of darkness it only comes from the sky right?
the swamp spell how much area does it cover?
and the rain of darkness it only comes from the sky right?
Dimitrix Vongola-
Number of posts : 53
Age : 30
Registration date : 2010-03-19
Re: Miloscovich Family Spells/Victor's Personal Spells
The swamp spell covers an area approximately 30m (abut 100 feet) in every direction from the caster. The Rain of Darkness comes from the sky however the user defines which point in the sky, if we're going by technical definition the sky is everything from the ground up, however I assume you mean by standard definition in which the sky is above. Basically the spell applies to the later with selectivity about origin, the user could make the arrows appear way off in the distance from above and behind the enemy if they wanted more of a delayed attack or from directly above for a quicker, albeit easier to dodge attack.
Victor Miloscovich-
Number of posts : 12
Age : 30
Registration date : 2010-03-21
Re: Miloscovich Family Spells/Victor's Personal Spells
You do not have the element darkness
Ulric Magnus-
Number of posts : 38
Age : 44
Registration date : 2010-03-15
Re: Miloscovich Family Spells/Victor's Personal Spells
Its my personal secondary element, its in my character template. I asked Eman if I could use it, so yeah the two darkness spells are only for me, not anyone else in the clan.
Victor Miloscovich-
Number of posts : 12
Age : 30
Registration date : 2010-03-21
Re: Miloscovich Family Spells/Victor's Personal Spells
Add ranges to everything except the crocodile summoning
Ulric Magnus-
Number of posts : 38
Age : 44
Registration date : 2010-03-15
Victor Miloscovich-
Number of posts : 12
Age : 30
Registration date : 2010-03-21
Ulric Magnus-
Number of posts : 38
Age : 44
Registration date : 2010-03-15
Re: Miloscovich Family Spells/Victor's Personal Spells
spells name: 58 Arrows of Darkness
spell use A more advanced version of 29 Arrows of Darkness
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient darkness present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are not controllable due to the extreme number of them, however they cover a wide attack radius and controlling them is not an issue. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
range: 21m (approx. 70 feet)
aura use: 116
medium: Chanting - Vieni da me 58 frecce di oscurità e di colpire duro nel mio nemico
spells name: Eternal Darkness
spell use A simple illusion to conceal one's actions
proper description how its use: The user will build up dark aura around them and chant the incantation, after which the foe will be placed under an illusion which drains all light from the field, creating pitch-black conditions. A simple technique that despite its name does not last forever and is only efficient when the foe is untrained in identifying a person's location through sound, etc.
range: Opponent
aura use: 30, 5/turn upkeep
medium: Chanting - Signore degli aiuti tenebre me ad ingannare il mio nemico, cieco con la prospettiva di vero buio
spells name: Binding Swamp
spell use a binding spell using swamp-like mud to grab the opponent and hold them down.
proper description how its use: The user must first make sure that the battlefield has been turned into a swamp-like state, after verifying that, the user must chant and offer their aura into the ground which will react by sending several large "arms" of swamp-like mud to capture the opponent.
range: Opponent
aura use: 45
medium: Chanting - Spiriti della palude, alzati e imprigionare il mio nemico in modo che Io possa trionfare, while a swamp is present
spells name: 29 Arrows of the Swamp
spell use An offensive spell drawing on the family's affinity for swamp to create arrows
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient affinity to swamp present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are somewhat controllable but only up to a certain distance where they become un-reactive. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
range: Controllable up to 6m (approx. 10 feet) then travels straight for another 6m.
aura use: 58
medium: Chanting - Vieni da me 29 frecce della palude, colpire duro nel mio nemico then channeling aura into the arm.
spells name: 8 Spirits of Darkness
spell use A summoning spell which creates 8 spirits of darkness to fight alongside the user.
proper description how its use: The user must recite the incantation and offer a small sacrifice of blood. Assuming they have a proper level of darkness present in their aura, 8 spirits of darkness will appear near the user and proceed to attack the foe. These spirits act on their own accord but may accept orders from the user if they are a skilled enough fighter. Anyone else who tries will most likely be consumed by darkness.
range: The spirits must remain within 30m (approx. 100 feet) of the user r they dissappear.
aura use: 116
medium: Chanting - Unitevi a me 8 spiriti delle tenebre, ci scatenare l'inferno sul nemico e a pezzi i loro corpi. Ti offro il mio sangue e l'aura di assistere nella mia vittoria. Then giving a blood offering.
spell use A more advanced version of 29 Arrows of Darkness
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient darkness present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are not controllable due to the extreme number of them, however they cover a wide attack radius and controlling them is not an issue. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
range: 21m (approx. 70 feet)
aura use: 116
medium: Chanting - Vieni da me 58 frecce di oscurità e di colpire duro nel mio nemico
spells name: Eternal Darkness
spell use A simple illusion to conceal one's actions
proper description how its use: The user will build up dark aura around them and chant the incantation, after which the foe will be placed under an illusion which drains all light from the field, creating pitch-black conditions. A simple technique that despite its name does not last forever and is only efficient when the foe is untrained in identifying a person's location through sound, etc.
range: Opponent
aura use: 30, 5/turn upkeep
medium: Chanting - Signore degli aiuti tenebre me ad ingannare il mio nemico, cieco con la prospettiva di vero buio
spells name: Binding Swamp
spell use a binding spell using swamp-like mud to grab the opponent and hold them down.
proper description how its use: The user must first make sure that the battlefield has been turned into a swamp-like state, after verifying that, the user must chant and offer their aura into the ground which will react by sending several large "arms" of swamp-like mud to capture the opponent.
range: Opponent
aura use: 45
medium: Chanting - Spiriti della palude, alzati e imprigionare il mio nemico in modo che Io possa trionfare, while a swamp is present
spells name: 29 Arrows of the Swamp
spell use An offensive spell drawing on the family's affinity for swamp to create arrows
proper description how its use: The user must recite the incantation and then channel their aura through their arm. If the user has sufficient affinity to swamp present in their aura it will then form into long, flexible blasts with arrow shaped tips. The arrows are somewhat controllable but only up to a certain distance where they become un-reactive. The user also has the option of delaying the spell's activation to use in unison with a physical punch, increasing its damage dealing potential.
range: Controllable up to 6m (approx. 10 feet) then travels straight for another 6m.
aura use: 58
medium: Chanting - Vieni da me 29 frecce della palude, colpire duro nel mio nemico then channeling aura into the arm.
spells name: 8 Spirits of Darkness
spell use A summoning spell which creates 8 spirits of darkness to fight alongside the user.
proper description how its use: The user must recite the incantation and offer a small sacrifice of blood. Assuming they have a proper level of darkness present in their aura, 8 spirits of darkness will appear near the user and proceed to attack the foe. These spirits act on their own accord but may accept orders from the user if they are a skilled enough fighter. Anyone else who tries will most likely be consumed by darkness.
range: The spirits must remain within 30m (approx. 100 feet) of the user r they dissappear.
aura use: 116
medium: Chanting - Unitevi a me 8 spiriti delle tenebre, ci scatenare l'inferno sul nemico e a pezzi i loro corpi. Ti offro il mio sangue e l'aura di assistere nella mia vittoria. Then giving a blood offering.
Victor Miloscovich-
Number of posts : 12
Age : 30
Registration date : 2010-03-21
Feb 30th- Postadictorian
-
Number of posts : 1286
Registration date : 2008-09-14
MC: The Eternal Season :: Rules & Announcements :: MC Old Topics Folder :: MC Old Topics Archive (Past Seasons - 2014) :: Old Spells/Skills Topics (Past Seasons - 2014)
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